To setup joints in a quick and easy manner.
Toggle Local Axes Visibility
It is equivalent to Display -> Transform Display -> Local Rotation Axes.
It is an upgrade of Rigging menu -> Skeleton -> Orient Joint. You can freely choose +/- of the three axes as your preferred orientation direction.
Planar Orient Joints for 3
It is a special use case for orienting joint. It makes sure the up axis aligns with the normal vector of the plane that the 3 selected joints share.
It is used to set “jointOrient” on selected joints.
Insert a number of joints between two selected joints.
Copy Joint Orientation
Select a number of joints. The joint orientation of the first selection is copied to the rest of selected objects.
Turn off All LRA
Turn off any LRA shown in the current scene.