To export various types of components to custom data form, which can be imported back in to scene.
Import / Export multiple skinCluster nodes from / to a .json file.
Export control shape information of selected curves to a .json file.
Import .json overwrites the shapes on existing transform nodes. If a node is not found, it will be created at origin.
Export channel status of selected nodes to .json file.
Import .json overwrites the channel status on existing nodes. If a node is not found, it will be skipped.
Set Driven Keys
Export set driven keys in the scene to a .json file.
Import .json overwrites existing set driven keys.
Export selected skeleton to a .json file.
Improt .json restores the skeleton, including custom attributes and their values.
Export / Import blend shape node to / from .bshp file.
Export the status of selected controls to a .json file.
Import .json restores that pose.